Video games are a big part of my life, especially the retro games from the 80s and 90s. Having only been a consumer, I wanted to know if I could produce one. Over the course of several months, I learned how to design, develop, musically compose, and publish a game called OutVoid for the Android app store a decade ago. That process taught me a lot and gave me a better appreciation of how much actually goes into video game production.

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